/* ======================================================================= The compiler will store these values in computer memory in binary USING the appropriate DATA ENCODING (= representation !!!) ======================================================================= */ /* ============================================================ Compiler will use 2's complement encoding because YOU told the compiler that these are int typed variables ============================================================ */ int x = 4; int y = 5; int z = -2; /* =================================================================== Compiler will use IEEE 754 encoding (for floating point) because YOU told the compiler that these are float typed variables =================================================================== */ float a = 2; float b = 4; float c = 8; int main() { }